Une jolie description du jeu de rôle en passant sur le blog de Zak :
the potentia is always there, never quite dwindling into clarity because theme, or unity, or even meaning, implies an ending--and an ending is a limit. And the power of it is equal to the ability to suspend you in its limitlessness.
You are (and--when it's very good--can feel yourself-) standing continuously and absolutely genuinely on the brink of what art can only fake: the infinite.
Towards an Interaction Model
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I have been chatting with several people about my last post, MDA for
Tabletop Adventure Games. In particular, Sam Sorensen posted his thoughts
on the frame...
Il y a 4 heures
1 commentaire:
Très bien dit!
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